Texas Hold'em can be played from 1 - 11 players per table, with the tables being limited only by the crowd size. Below is a quick guide to help players get the basics. Visit the PA BAR POKER website for a lot more information.

Dealing No Limit Texas Hold'em Poker

Draw or deal for highest card to determine the dealer, when two or more players have the same highest card, they draw again and who ever has highest card wins the deal

The First Round

The player to the left of the button posts the small blind (usually half of the big blind)
The player to the left of the small blind posts the big blind
Each player, beginning with the player to the left of the button, is dealt two cards face-down (The Pocket Cards)
The first betting round begins with the player to the left of the big blind; there is no limit to the number, or quantity, of raises that a player may make in any round. 
The small and big blinds may fold, check, call, or raise, as appropriate, when called upon to act
***A player who does not have enough chips to call a bet is declared "All-In". That player is eligible for the portion of the pot to the point of his final wager, the "main pot". All further betting action involving other players takes place in a "side pot", which is unavailable to the player who has already gone All-In.

The Second Round (The Flop)

The dealer burns one card and turns three community cards face-up
The second betting round begins with the player to the left of the button

The Third Round (The Turn)

The dealer burns one card and turns one community card face-up 
The third betting round begins with the player to the left of the button. The dealer burns one card and turns one community card face-up .

The Fourth Round (The River)

The dealer burns one card and turns one community card face-up
The fourth, and final, betting round begins with the player to the left of the button.
Card showdown with the pot being awarded to the winner(s).
The dealer button is advanced clockwise one player.

How to Deal

The Hand

The hand begins with the first riffle (shuffle) of the deck. The dealer shall ensure that all blinds and antes have been properly posted.
The dealer shall offer a cut to the player to the left of the button. If using Two Decks of cards, The cut shall be offered to the player that just dealt. And the deck will be shuffled behind the dealer.
The dealer shall use a cut card if required to do so by the house.
The dealer is responsible for running the game as quickly and efficiently as possible.
The dealer shall prompt players to act when it is their turn.
The dealer shall ensure that the proper number of chips goes into the pot.
The dealer shall award the pot.
The dealer shall ensure that proper procedures are followed.

The Deal

The player to the left of the button posts the small blind.
The player to the left of the small blind posts the big blind.
The dead small blind and dead deal rule are in effect (There can never be a dead Big Blind)
Each player, beginning with the player to the left of the button, is dealt two cards face-down (The Pocket Cards).
The first betting round begins with the player to the left of the big blind. The small and big blinds may fold, check, call, or raise, as appropriate, when called upon to act.
The dealer burns one card and turns three community cards face-up (The Flop).
The second betting round begins with the player to the left of the button.
The dealer burns one card and turns one community card face-up (The Turn).
The third betting round begins with the player to the left of the button.
The dealer burns one card and turns one community card face-up (The River).
The fourth, and final, betting round begins with the player to the left of the button.
Card showdown with the pot being awarded to the winner(s).
The button is advanced clockwise one player.

The Pot

The dealer shall ensure that each bettor bets the proper number of chips.
Bets shall remain in front of the bettor until the betting round is complete.
Bets are not to be scooped (placed into the pot by the dealer) until the end of the betting round.
The pot shall be placed in the center of the table, to the side of the community cards.
Side pots shall be placed as close as possible to the players involved in that side pot.
If a player goes all-in for a portion of the big blind, then subsequent action shall be made as if the player had posted the full big blind.

The Community Cards

The five community cards (flop, turn and river) shall be placed face-up in the center of the table with the pot to the side.
The community cards must be placed in proper order with the turn card placed to the right of the flop cards, and the river card placed to the right of the turn card.
 

Burning Cards

After each betting round (except the final round) the dealer shall burn a card before turning over the community card(s).
Before burning a card the dealer shall lightly tap the table.
Burn cards are to be placed face-down in the center of the table under the edge of the pot. Each burn card shall be placed under the previous burn card.
Burn cards are to remain on the table, separate from the muck, until the pot is awarded to the winning player.

Dealer Verbal Announcements

The dealer shall announce all raises.
The dealer shall announce when an all-in bet has been made.
The dealer shall announce when any live blind elects to exercise the option to raise.
The dealer shall announce when a card has been exposed and which card it is.

The Showdown

A player MUST show all cards in the hand face-up on the table to win any part of the pot.
If everyone checks (or is all-in) on the final betting round, the player who acted first is the first to show the hand.
If there is wagering on the final betting round, the last player to take aggressive action by a bet or raise is the first to show the hand.
Cards speak (cards read for themselves). The dealer assists in reading hands, but players are responsible for holding onto their cards until the winner is declared.
Suits never break a tie for winning a pot.
In determining the winning hand, if all five cards are not used to make a hand, the rank of the side cards (kicker cards) shall determine which hand is better.
If two or more hands tie, any odd chip will be awarded to the first hand clockwise from the button.
After the showdown the dealer shall push (award) the pot to the winner and then advance the dealer button clockwise one player.

When Only Two Players Remain
When going from three to two players, determine which player would have been the next big blind if no player had been eliminated ... that player is the big blind and the other player is the small blind and button.
The player who does not have the button shall be dealt the first card.
The small blind shall act first on the first betting round and last on all other betting rounds. 

OTHER 

All bets should be placed in front of the player, DO NOT STRING BET! do not put chips in the pot until all bets are in.
The last player to bet or raise, or to check first if no one else bets, is required to show their cards first at the showdown. The remaining players may or may not show their cards
If two or more hands are the same ranking, the winner is the one having the higher cards.
If the hands are tied, the highest card not being held in common (the kicker) determines the winner. The suit order of the cards is not taken into account while determining the winning hand(s).
Should poker hands be absolutely identical in ranking, the pot will be split evenly between the winning players. If there is an odd chip, the winning player to the left of the button will receive it.


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Starting hands

Texas hold 'em starting hands consists of two Hole cards in the poker game of Texas hold 'em, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's "playing hand", which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.

Because there are only two cards dealt to each player, it is easy to characterize all of the starting hands. There are (52 × 51) ÷ 2 = 1,326 distinct possible combinations of two cards from a standard 52-card deck. Because all suits rank equal, many of these can be equated for the analysis of starting-hand strategy. For example, although 'J? J?' and 'J? J?' are distinct combinations of cards, they are of equal value as starting hands.

Viewed this way there are only 169 different hole-card combinations. Thirteen of those hands would be pairs, from 2 through ace. There are 78 ways to have two cards of different rank (12 possible hands containing an ace, 11 possible hands containing a king and no ace, 10 possible hands containing a queen and no ace or king, etc.). Hole cards can both be used in a flush if they are suited, but pairs are never suited, so there would be 13 possible pairs, 78 possible suited non-pairs, and 78 possible unsuited non-pairs, for a total of 169 possible hands.  

Because of this limited number of starting hands, most strategy guides involve a detailed discussion of each of these 169 starting hands. This separates hold 'em from other poker games where the number of starting card combinations forces strategy guides to group hands into broad categories. Another result of this small number is the proliferation of colloquial names for individual hands